Website powered by

Vampire Survivors — Cinematic 3D Environments & Scene Rendering

3D scene development and cinematic rendering work created for Vampire Survivors: The Board Game.

My role focused on building atmospheric environments, lighting setups, and visual compositions to present the game within a cohesive narrative space rather than isolated product renders.

The cemetery setting, volumetric lighting and camera-driven sequences were designed to reinforce mood, scale and immersion.

Work created in Blender, including scene layout, lighting, rendering and final composition.